PsmFramework.Engines.DrawEngine2d.Shaders.FontShader.InitializeTextureCoordinates C# (CSharp) Method

InitializeTextureCoordinates() private method

private InitializeTextureCoordinates ( ) : void
return void
        private void InitializeTextureCoordinates()
        {
            TextureCoordinates = new Single[4 * 2];

            TextureCoordinates_0_TopLeft = new Coordinate2(0.0f, 0.0f);
            TextureCoordinates_1_BottomLeft = new Coordinate2(0.0f, 1.0f);
            TextureCoordinates_2_TopRight = new Coordinate2(1.0f, 0.0f);
            TextureCoordinates_3_BottomRight = new Coordinate2(1.0f, 1.0f);
        }