public void osNpcStopMoveToTarget(LSL_Key npc)
{
CheckThreatLevel(ThreatLevel.High, "osNpcStopMoveToTarget");
m_host.AddScriptLPS(1);
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
UUID npcId = new UUID(npc.m_string);
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
module.StopMoveToTarget(npcId, World);
}
}