public void TerminateFriendship(UUID agentID)
{
if (FriendList.ContainsKey(agentID))
{
TerminateFriendshipPacket request = new TerminateFriendshipPacket();
request.AgentData.AgentID = Client.Self.AgentID;
request.AgentData.SessionID = Client.Self.SessionID;
request.ExBlock.OtherID = agentID;
Client.Network.SendPacket(request);
lock (FriendList)
{
if (FriendList.ContainsKey(agentID))
FriendList.Remove(agentID);
}
}
}