OpenBve.Game.AddScore C# (CSharp) Method

AddScore() private static method

private static AddScore ( int Value, ScoreTextToken TextToken, double Duration, bool Count = true ) : void
Value int
TextToken ScoreTextToken
Duration double
Count bool
return void
	    private static void AddScore(int Value, ScoreTextToken TextToken, double Duration, bool Count = true) {
			if (Interface.CurrentOptions.GameMode == Interface.GameMode.Arcade) {
				int n = ScoreMessages.Length;
				Array.Resize<ScoreMessage>(ref ScoreMessages, n + 1);
				ScoreMessages[n].Value = Value;
				ScoreMessages[n].Text = Interface.GetScoreText(TextToken) + ": " + Value.ToString(System.Globalization.CultureInfo.InvariantCulture);
				ScoreMessages[n].Timeout = SecondsSinceMidnight + Duration;
				ScoreMessages[n].RendererPosition = new Vector2(0.0, 0.0);
				ScoreMessages[n].RendererAlpha = 0.0;
				if (Value < 0.0) {
					ScoreMessages[n].Color = MessageColor.Red;
				} else if (Value > 0.0) {
					ScoreMessages[n].Color = MessageColor.Green;
				} else {
					ScoreMessages[n].Color = MessageColor.White;
				}
			}
			if (Value != 0 & Count) {
				if (ScoreLogCount == ScoreLogs.Length) {
					Array.Resize<ScoreLog>(ref ScoreLogs, ScoreLogs.Length << 1);
				}
				ScoreLogs[ScoreLogCount].Value = Value;
				ScoreLogs[ScoreLogCount].TextToken = TextToken;
				ScoreLogs[ScoreLogCount].Position = TrainManager.PlayerTrain.Cars[0].FrontAxle.Follower.TrackPosition;
				ScoreLogs[ScoreLogCount].Time = SecondsSinceMidnight;
				ScoreLogCount++;
			}
		}
		private static void AddScore(string Text, double Duration) {

Same methods

Game::AddScore ( string Text, double Duration ) : void