public void AddPath (CGAffineTransform t, CGPath path2) { if (path2 == null) throw new ArgumentNullException ("path2"); CGPathAddPath (handle, ref t, path2.handle); }
public void Transform (IMatrix matrix) { if (transform == null) transform = matrix; else transform.Prepend (matrix); var path = new CGPath (); path.AddPath (matrix.ToCG (), Control); Control = path; }