public AddPath ( |
||
t | ||
path2 | ||
return | void |
public void AddPath (CGAffineTransform t, CGPath path2)
{
if (path2 == null)
throw new ArgumentNullException ("path2");
CGPathAddPath (handle, ref t, path2.handle);
}
CGPath::AddPath ( |
public void Transform (IMatrix matrix) { if (transform == null) transform = matrix; else transform.Prepend (matrix); var path = new CGPath (); path.AddPath (matrix.ToCG (), Control); Control = path; }