MonoGameUi.Control.OnDrawFocusFrame C# (CSharp) Method

OnDrawFocusFrame() protected method

Malt den Fokusrahmen des Controls
protected OnDrawFocusFrame ( SpriteBatch batch, Rectangle contentArea, GameTime gameTime, float alpha ) : void
batch Microsoft.Xna.Framework.Graphics.SpriteBatch Spritebatch
contentArea Microsoft.Xna.Framework.Rectangle Bereich für den Content in absoluten Koordinaten
gameTime Microsoft.Xna.Framework.GameTime GameTime
alpha float Die Transparenz des Controls.
return void
        protected virtual void OnDrawFocusFrame(SpriteBatch batch, Rectangle contentArea, GameTime gameTime, float alpha)
        {
            if (Skin.Current.FocusFrameBrush != null)
                Skin.Current.FocusFrameBrush.Draw(batch, contentArea, AbsoluteAlpha);
        }