public RenderQuadWireframeOnly ( DeviceContext deviceContext, System.Vector3 p1, System.Vector3 p2, System.Vector3 p3, System.Vector3 p4, System.Vector3 color, |
||
deviceContext | DeviceContext | |
p1 | System.Vector3 | |
p2 | System.Vector3 | |
p3 | System.Vector3 | |
p4 | System.Vector3 | |
color | System.Vector3 | |
camera | ||
return | void |
public void RenderQuadWireframeOnly( DeviceContext deviceContext, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, Vector3 color, Camera camera )
{
RenderLine( deviceContext, p1, p2, color, camera );
RenderLine( deviceContext, p2, p3, color, camera );
RenderLine( deviceContext, p3, p4, color, camera );
RenderLine( deviceContext, p4, p1, color, camera );
}