public RenderQuadSolidWireframe ( DeviceContext deviceContext, System.Vector3 p1, System.Vector3 p2, System.Vector3 p3, System.Vector3 p4, System.Vector3 backgroundColor, System.Vector3 foregroundColor, |
||
deviceContext | DeviceContext | |
p1 | System.Vector3 | |
p2 | System.Vector3 | |
p3 | System.Vector3 | |
p4 | System.Vector3 | |
backgroundColor | System.Vector3 | |
foregroundColor | System.Vector3 | |
camera | ||
return | void |
public void RenderQuadSolidWireframe( DeviceContext deviceContext, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, Vector3 backgroundColor, Vector3 foregroundColor, Camera camera )
{
RenderQuadSolidOnly( deviceContext, p1, p2, p3, p4, backgroundColor, camera );
RenderQuadWireframeOnly( deviceContext, p1, p2, p3, p4, foregroundColor, camera );
}