private OnReceivePong ( long curTime, byte pongSeq, byte drop ) : void | ||
curTime | long | |
pongSeq | byte | |
drop | byte | |
return | void |
internal void OnReceivePong(long curTime, byte pongSeq, byte drop)
{
this.traffic.OnReceivePong(curTime, pongSeq, drop);
}
private void HandlePong( NetPeer peer, byte[] buffer, int length) { if (peer.IsConnected == false) { return; } bool success = NetEncoding.ReadProtocol( buffer, length, out byte pongSeq, out byte drop); // Validate if (success == false) { NetDebug.LogError("Error reading pong"); return; } peer.OnReceivePong(Time, pongSeq, drop); }