public AddQuad ( System.Windows.Media.Media3D.Point3D p0, System.Windows.Media.Media3D.Point3D p1, System.Windows.Media.Media3D.Point3D p2, System.Windows.Media.Media3D.Point3D p3 ) : void | ||
p0 | System.Windows.Media.Media3D.Point3D | /// The first point. /// |
p1 | System.Windows.Media.Media3D.Point3D | /// The second point. /// |
p2 | System.Windows.Media.Media3D.Point3D | /// The third point. /// |
p3 | System.Windows.Media.Media3D.Point3D | /// The fourth point. /// |
return | void |
MeshBuilder::AddQuad ( System.Windows.Media.Media3D.Point3D p0, System.Windows.Media.Media3D.Point3D p1, System.Windows.Media.Media3D.Point3D p2, System.Windows.Media.Media3D.Point3D p3, Point uv0, Point uv1, Point uv2, Point uv3 ) : void |