HelixToolkit.Wpf.MeshBuilder.AddPipe C# (CSharp) Method

AddPipe() public method

Adds a (possibly hollow) pipe.
public AddPipe ( System.Windows.Media.Media3D.Point3D point1, System.Windows.Media.Media3D.Point3D point2, double innerDiameter, double diameter, int thetaDiv ) : void
point1 System.Windows.Media.Media3D.Point3D /// The start point. ///
point2 System.Windows.Media.Media3D.Point3D /// The end point. ///
innerDiameter double /// The inner diameter. ///
diameter double /// The outer diameter. ///
thetaDiv int /// The number of divisions around the pipe. ///
return void
        public void AddPipe(Point3D point1, Point3D point2, double innerDiameter, double diameter, int thetaDiv)
        {
            var dir = point2 - point1;

            double height = dir.Length;
            dir.Normalize();

            var pc = new PointCollection
                {
                    new Point(0, innerDiameter / 2),
                    new Point(0, diameter / 2),
                    new Point(height, diameter / 2),
                    new Point(height, innerDiameter / 2)
                };

            if (innerDiameter > 0)
            {
                // Add the inner surface
                pc.Add(new Point(0, innerDiameter / 2));
            }

            this.AddRevolvedGeometry(pc, point1, dir, thetaDiv);
        }

Usage Example

示例#1
0
        protected override MeshGeometry3D Tessellate()
        {
            double width = Columns*grid - margin*2;
            double length = Rows*grid - margin*2;
            double height = Height*plateThickness;
            var builder = new MeshBuilder(true, true);

            for (int i = 0; i < Columns; i++)
                for (int j = 0; j < Rows; j++)
                {
                    var o = new Point3D((i + 0.5)*grid, (j + 0.5)*grid, height);
                    builder.AddCone(o, new Vector3D(0, 0, 1), knobDiameter/2, knobDiameter/2, knobHeight, false, true,
                                    Divisions);
                    builder.AddPipe(new Point3D(o.X, o.Y, o.Z - wallThickness), new Point3D(o.X, o.Y, wallThickness),
                                    knobDiameter, outerDiameter, Divisions);
                }

            builder.AddBox(new Point3D(Columns * 0.5 * grid, Rows * 0.5 * grid, height - wallThickness / 2), width, length,
                          wallThickness,
                          MeshBuilder.BoxFaces.All);
            builder.AddBox(new Point3D(margin + wallThickness / 2, Rows * 0.5 * grid, height / 2 - wallThickness / 2),
                           wallThickness, length, height - wallThickness,
                           MeshBuilder.BoxFaces.All ^ MeshBuilder.BoxFaces.Top);
            builder.AddBox(
                new Point3D(Columns * grid - margin - wallThickness / 2, Rows * 0.5 * grid, height / 2 - wallThickness / 2),
                wallThickness, length, height - wallThickness,
                MeshBuilder.BoxFaces.All ^ MeshBuilder.BoxFaces.Top);
            builder.AddBox(new Point3D(Columns * 0.5 * grid, margin + wallThickness / 2, height / 2 - wallThickness / 2),
                           width, wallThickness, height - wallThickness,
                           MeshBuilder.BoxFaces.All ^ MeshBuilder.BoxFaces.Top);
            builder.AddBox(
                new Point3D(Columns * 0.5 * grid, Rows * grid - margin - wallThickness / 2, height / 2 - wallThickness / 2),
                width, wallThickness, height - wallThickness,
                MeshBuilder.BoxFaces.All ^ MeshBuilder.BoxFaces.Top);

            return builder.ToMesh();
        }
All Usage Examples Of HelixToolkit.Wpf.MeshBuilder::AddPipe