GameFramework.AiViewModelManager.Init C# (CSharp) Method

Init() private method

private Init ( ) : void
return void
        internal void Init()
        {
            AbstractAiStateLogic.OnAiInitDslLogic += this.OnAiInitDslLogic;
            AbstractAiStateLogic.OnAiTarget += this.OnAiTarget;
            AbstractAiStateLogic.OnAiFace += this.OnAiFace;
            AbstractAiStateLogic.OnAiPursue += this.OnAiPursue;
            AbstractAiStateLogic.OnAiStopPursue += this.OnAiStopPursue;
            AbstractAiStateLogic.OnAiSelectSkill += this.OnAiSelectSkill;
            AbstractAiStateLogic.OnAiDead += this.OnDeadNotify;
            AbstractAiStateLogic.OnAiSkill += this.OnAiSkill;
            AbstractAiStateLogic.OnAiStopSkill += this.OnAiStopSkill;
            AbstractAiStateLogic.OnAiAddImpact += this.OnAiAddImpact;
            AbstractAiStateLogic.OnAiRemoveImpact += this.OnAiRemoveImpact;
            AbstractAiStateLogic.OnAiSendStoryMessage += this.OnAiSendStoryMessage;
        }