protected override void OnCreateInfluence( Influence influence )
{
base.OnCreateInfluence( influence );
if( influence is FastMoveInfluence )
fastMoveInfluence = (FastMoveInfluence)influence;
else if( influence is FastAttackInfluence )
fastAttackInfluence = (FastAttackInfluence)influence;
else if( influence is BigDamageInfluence )
bigDamageInfluence = (BigDamageInfluence)influence;
}