GR.Gambling.Blackjack.BonusPairsAgent.ExpectedMoney C# (CSharp) Method

ExpectedMoney() private method

private ExpectedMoney ( Hand dealer, Hand player ) : int
dealer Hand
player Hand
return int
        private int ExpectedMoney(Hand dealer, Hand[] player)
        {
            int game_bet = 100 * current_bet;
            int expected_money = 0;

            if (insurance_taken)
            {
                expected_money -= game_bet / 2;

                if (dealer.IsNatural()) expected_money += 3 * game_bet / 2;
            }

            if (surrendered)
            {
                expected_money -= game_bet / 2;
            }
            else
            {
                foreach (Hand hand in player)
                {
                    int hand_bet = hand.Doubled ? (game_bet * 2) : game_bet;

                    expected_money -= hand_bet;

                    if (dealer.IsNatural())
                    {
                        if (hand.IsNatural()) expected_money += hand_bet;
                    }
                    else if (split_count == 0 && hand.IsNatural())
                    {
                        expected_money += 2 * hand_bet + hand_bet / 2;
                    }
                    else if (dealer.IsBust())
                    {
                        if (!hand.IsBust())
                        {
                            expected_money += 2 * hand_bet;
                        }
                    }
                    else if (!hand.IsBust())
                    {
                        int player_total = hand.PointCount();
                        int dealer_total = dealer.PointCount();

                        if (player_total < dealer_total)
                        {
                            // do nothing, we lose our bet
                        } // we win, 2:1 payout
                        else if (dealer_total < player_total)
                        {
                            expected_money += 2 * hand_bet;
                        } // push
                        else
                        {
                            expected_money += hand_bet;
                        }
                    }
                }
            }

            return expected_money;
        }