FarseerPhysics.Dynamics.World.removeJoint C# (CSharp) Method

removeJoint() public method

public removeJoint ( Joint joint, bool doCheck ) : void
joint Joint
doCheck bool
return void
		void removeJoint( Joint joint, bool doCheck )
		{
			if( doCheck )
			{
				Debug.Assert( !_jointRemoveList.Contains( joint ),
							 "The joint is already marked for removal. You are removing the joint more than once." );
			}

			if( !_jointRemoveList.Contains( joint ) )
				_jointRemoveList.Add( joint );
		}

Same methods

World::removeJoint ( Joint joint ) : void