FairyGUI.Window.Window C# (CSharp) Method

Window() public method

public Window ( ) : System.Collections.Generic
return System.Collections.Generic
        public Window()
            : base()
        {
            _uiSources = new List<IUISource>();
            this.focusable = true;
            bringToFontOnClick = UIConfig.bringWindowToFrontOnClick;

            displayObject.onAddedToStage.Add(__onShown);
            displayObject.onRemovedFromStage.Add(__onHide);
            displayObject.onTouchBegin.AddCapture(__touchBegin);

            this.gameObjectName = "Window";
            SetHome(GRoot.inst);
        }