public void Init() { if (_inited || _loading) return; if (_uiSources.Count > 0) { _loading = false; int cnt = _uiSources.Count; for (int i = 0; i < cnt; i++) { IUISource lib = _uiSources[i]; if (!lib.loaded) { lib.Load(__uiLoadComplete); _loading = true; } } if (!_loading) _init(); } else _init(); }
static public int Init(IntPtr l) { try { FairyGUI.Window self = (FairyGUI.Window)checkSelf(l); self.Init(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }