FairyGUI.UIPainter.CreateContainer C# (CSharp) Method

CreateContainer() public method

public CreateContainer ( ) : void
return void
        void CreateContainer()
        {
            this.container = new Container("UIPainter");
            this.container.renderMode = RenderMode.WorldSpace;
            this.container.renderCamera = renderCamera;
            this.container.touchable = !touchDisabled;
            this.container.fairyBatching = fairyBatching;
            this.container._panelOrder = sortingOrder;
            this.container.hitArea = new MeshColliderHitTest(this.gameObject.GetComponent<MeshCollider>());
            SetSortingOrder(this.sortingOrder, true);
            this.container.layer = CaptureCamera.hiddenLayer;
        }