public void ResetInputState() { for (int j = 0; j < 5; j++) _touches[j].Reset(); if (!touchScreen) _touches[0].touchId = 0; _touchCount = 0; }
static public int ResetInputState(IntPtr l) { try { FairyGUI.Stage self = (FairyGUI.Stage)checkSelf(l); self.ResetInputState(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }