FSO.SimAntics.VMArchitecture.RegenRoomMap C# (CSharp) Method

RegenRoomMap() public method

public RegenRoomMap ( ) : void
return void
        public void RegenRoomMap()
        {
            RoomData = new List<VMRoom>();
            RoomData.Add(new VMRoom()); //dummy at index 0
            for (int i=0; i<Stories; i++)
            {
                Rooms[i].GenerateMap(Walls[i], Floors[i], Width, Height, RoomData);
                if (VM.UseWorld) WorldUI.RoomMap[i] = Rooms[i].Map;
                RegenerateSupported(i + 1);
            }
        }