Dodgeball.Game.Player.addAnimation C# (CSharp) Method

addAnimation() public method

public addAnimation ( string name, List frames, int fps = 15, bool looped = false ) : void
name string
frames List
fps int
looped bool
return void
        public override void addAnimation(string name, List<int> frames, int fps = 15, bool looped = false)
        {
            if(name != Sprite.DEFAULT_ANIMATION) {
            playerGlow.addAnimation(name, frames, fps, looped);
              }
              base.addAnimation(name, frames, fps, looped);
        }