private void Disconnect(IEnvironmentModel environment)
{
if(ConnectedStatusChanged != null)
{
ConnectedStatusChanged(this, new ConnectionStatusChangedEventArg(ConnectionEnumerations.ConnectedState.Busy, environment.ID, false));
}
_studioResourceRepository.Disconnect(environment.ID);
if(ConnectedStatusChanged != null)
{
ConnectedStatusChanged(this, new ConnectionStatusChangedEventArg(ConnectionEnumerations.ConnectedState.Disconnected, environment.ID, true));
}
}