BulletCSharp.btCollisionObject.setAnisotropicFriction C# (CSharp) Method

setAnisotropicFriction() public method

public setAnisotropicFriction ( SWIGTYPE_p_btVector3 anisotropicFriction ) : void
anisotropicFriction SWIGTYPE_p_btVector3
return void
        public void setAnisotropicFriction(SWIGTYPE_p_btVector3 anisotropicFriction)
        {
            BulletCollisionPINVOKE.btCollisionObject_setAnisotropicFriction__SWIG_1(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(anisotropicFriction));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }

Same methods

btCollisionObject::setAnisotropicFriction ( SWIGTYPE_p_btVector3 anisotropicFriction, int frictionMode ) : void