void fireUpReactor()
{
LogManager.Instance.Write( "Warning: reactor is being fired up" );
int center = reactorExtent / 2;
for ( int x = center - 10; x < center + 10; x++ )
{
for ( int y = center - 10; y < center + 10; y++ )
{
chemical[ 0 ][ y * reactorExtent + x ] = FROMFLOAT( 0.5f ) + rand.Next() % FROMFLOAT( 0.1f );
chemical[ 1 ][ y * reactorExtent + x ] = FROMFLOAT( 0.25f ) + rand.Next() % FROMFLOAT( 0.1f );
}
}
LogManager.Instance.Write( "Warning: reaction has begun" );
}