public CalculateElementalDamageMultiplier ( int myLightning, int myFire, int myIce, |
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myLightning | int | |
myFire | int | |
myIce | int | |
target | ||
return | float |
Creature::CalculateElementalDamageMultiplier ( |
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Creature::CalculateElementalDamageMultiplier ( int myLightning, int myFire, int myIce, int targetLightning, int targetFire, int targetIce ) : float |