public void PositionStrings(GraphicsDevice graphicsDevice)
{
// Title
// top Part
posOriginTitleTop.Y = 10.0f;
posOriginTitleTop.X = graphicsDevice.Viewport.Width / 6;
posTitleTop = new Vector2(graphicsDevice.Viewport.Width / 2,
graphicsDevice.Viewport.Height / 15);
// middle Part
posOriginTitleMiddle.Y = 20.0f;
posOriginTitleMiddle.X = graphicsDevice.Viewport.Width / 8;
posTitleMiddle = new Vector2(graphicsDevice.Viewport.Width / 2.1f,
graphicsDevice.Viewport.Height / 5);
// bottom Part
posOriginTitleBottom.Y = 30.0f;
posOriginTitleBottom.X = graphicsDevice.Viewport.Width / 6;
posTitleBottom = new Vector2(graphicsDevice.Viewport.Width / 1.68f,
graphicsDevice.Viewport.Height / 3);
// Play
posOriginPlay.Y = 50.0f;
posOriginPlay.X = graphicsDevice.Viewport.Width / 2;
posPlay = new Vector2(graphicsDevice.Viewport.Width / 1.07f,
graphicsDevice.Viewport.Height / 2);
// Options
posOriginOptions.Y = 60.0f;
posOriginOptions.X = graphicsDevice.Viewport.Width / 2;
posOptions = new Vector2(graphicsDevice.Viewport.Width / 1.12f,
graphicsDevice.Viewport.Height / 1.70f);
// Highscores
posOriginHighscores.Y = 70.0f;
posOriginHighscores.X = graphicsDevice.Viewport.Width / 2;
posHighscores = new Vector2(graphicsDevice.Viewport.Width / 1.1745f,
graphicsDevice.Viewport.Height / 1.45f);
// Credits
posOriginCredits.Y = 90.0f;
posOriginCredits.X = graphicsDevice.Viewport.Width / 2;
posCredits = new Vector2(graphicsDevice.Viewport.Width / 1.12f,
graphicsDevice.Viewport.Height / 1.25f);
// Exit
posOriginExit.Y = 100.0f;
posOriginExit.X = graphicsDevice.Viewport.Width / 2;
posExit = new Vector2(graphicsDevice.Viewport.Width / 1.065f,
graphicsDevice.Viewport.Height / 1.14f);
}