Asteroids.Classes.MainMenu.MoveHighscores C# (CSharp) Method

MoveHighscores() public method

public MoveHighscores ( GameTime gameTime, GraphicsDevice graphicsDevice ) : void
gameTime Microsoft.Xna.Framework.GameTime
graphicsDevice GraphicsDevice
return void
        public void MoveHighscores(GameTime gameTime, GraphicsDevice graphicsDevice)
        {
            posHighscoreBoard = posHighscoreBoard + velocityHighscores /** (float)gameTime.ElapsedGameTime.TotalSeconds*/;

            int MaxX =
                graphicsDevice.Viewport.Width - 220;
            int MinX = 0;
            int MaxY =
                graphicsDevice.Viewport.Height - 370;
            int MinY = 0;

            if (posHighscoreBoard.X >= MaxX)
            {
                velocityHighscores.X *= -1;
                posHighscoreBoard.X = MaxX;
            }

            else if (posHighscoreBoard.X < MinX)
            {
                velocityHighscores.X *= -1;
                posHighscoreBoard.X = MinX;
            }

            if (posHighscoreBoard.Y >= MaxY)
            {
                velocityHighscores.Y *= -1;
                posHighscoreBoard.Y = MaxY;
            }

            else if (posHighscoreBoard.Y < MinY)
            {
                velocityHighscores.Y *= -1;
                posHighscoreBoard.Y = MinY;
            }
        }