public OnServerConnectionDropped ( object sender, |
||
sender | object | |
args | ||
return | void |
public void OnServerConnectionDropped(object sender, ServerConnectionEventArgs args)
{
try
{
args.ConnectionInfo = CurrentServerInfo;
PurgeClient();
if (ServerConnectionDropped != null)
ServerConnectionDropped(this, args);
}
catch
{
// ignored
}
}