Animation.Laser.Rule3 C# (CSharp) Method

Rule3() public method

public Rule3 ( float dt, Animation world ) : void
dt float
world Animation
return void
	public void Rule3(float dt, Animation world){ 
	switch (s3)
	{

	case -1:
	___temp30 = ((Target) - (Position));
	___temp30.Normalize();
	Velocity = ((___temp30) * (MaxSpeed));
	s3 = -1;
return;	
	default: return;}}