Aka_s_Yasuo.Manager.DamageManager.GetRDmg C# (CSharp) Method

GetRDmg() public static method

public static GetRDmg ( Obj_AI_Base target ) : float
target Obj_AI_Base
return float
        public static float GetRDmg(Obj_AI_Base target)
        {
            return Player.Instance.CalculateDamageOnUnit(target, DamageType.Physical,
                (float)(new double[] { 200, 300, 400 }[Player.GetSpell(SpellSlot.R).Level - 1]
                         + 1.5 * (Player.Instance.FlatPhysicalDamageMod)));
        }