TextTrigger.OnTriggerExit2D C# (CSharp) Method

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D c ) : void
c UnityEngine.Collider2D
return void
    void OnTriggerExit2D(Collider2D c)
    {
        if (rend.enabled)
        {
            idx = 0;
            rend.enabled = false;
        }
    }