SpawnPointController.Start C# (CSharp) Method

Start() private method

private Start ( ) : void
return void
    void Start()
    {
        //Creating two spawnpoint at either side of the main spawn depending on the distance value set by the VariableController
        Instantiate(SpawnPoint, new Vector3(transform.position.x + distance, transform.position.y, transform.position.z), Quaternion.identity);
        Instantiate(SpawnPoint, new Vector3(transform.position.x - distance, transform.position.y, transform.position.z), Quaternion.identity);
        spawns = GameObject.FindGameObjectsWithTag("SpawnPoint");
    }
SpawnPointController