void setCurrentRespawnPoint(Collider col)
{
if(null != col.gameObject.GetComponent<RespawnPoint>()
&& (null == _lastCheckpoint
|| _lastCheckpoint.name != col.gameObject.name))
{
_lastCheckpoint = col.gameObject;
duplicateCell();
//RedMetrics reporting
//TODO put equiped devices in customData of sendEvent
RedMetricsManager.get ().sendEvent(TrackingEvent.REACH);
}
}