CharacterBehavior.Flip C# (CSharp) Method

Flip() private method

private Flip ( ) : void
return void
    void Flip()
    {
        FacingRight = !FacingRight;
        Transform spriteHolder = transform.GetChild(0);
        Vector3 theScale = spriteHolder.localScale;
        theScale.x *= -1;
        spriteHolder.localScale = theScale;
        right = -right;
        checkWall = new Ray2D(transform.position, right * (transform.right));
    }