public override void OnApplicationQuit() { base.OnApplicationQuit(); Application.Quit(); PlayerPrefs.SetFloat("PlayTime", GetPlayTime()); #if UNITY_ANDROID || UNITY_IPHONE if (CapsConfig.EnableTalkingData) TalkingDataPlugin.SessionStoped(); #endif }
void OnApplicationQuit() { if (mApp != null) { mApp.OnApplicationQuit(); } }