public override void OnApplicationQuit()
{
base.OnApplicationQuit();
Application.Quit();
PlayerPrefs.SetFloat("PlayTime", GetPlayTime());
#if UNITY_ANDROID || UNITY_IPHONE
if (CapsConfig.EnableTalkingData)
TalkingDataPlugin.SessionStoped();
#endif
}
void OnApplicationQuit() { if (mApp != null) { mApp.OnApplicationQuit(); } }