BossFight.OnGUI C# (CSharp) Method

OnGUI() private method

private OnGUI ( ) : void
return void
    private void OnGUI()
    {
        if (SceneManager.GetActiveScene().name == "main")
            return;
        if (this.state == State.Infight || this.state == State.Spec)
            GUI.DrawTexture(new Rect(Screen.width / 5, Screen.height / (5 * 8.86f), 3 * Screen.width / 5, Screen.height / 15), Bosslife[Mathf.Clamp((int)(syncBossLife / 5), 0, 100)]);
    }