public void DrawFilledRectangle(float x, float y, float width, float height, Vector4 color)
{
if(color.W == 0.0f)
{
return;
}
idE.RenderSystem.Color = color;
if(ClipCoordinates(ref x, ref y, ref width, ref height) == true)
{
return;
}
AdjustCoordinates(ref x, ref y, ref width, ref height);
DrawStretchPicture(x, y, width, height, 0, 0, 0, 0, _whiteImage);
}