fCraft.ConfigGUI.MainForm.bWorldDel_Click C# (CSharp) Метод

bWorldDel_Click() приватный Метод

private bWorldDel_Click ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        private void bWorldDel_Click( object sender, EventArgs e )
        {
            if ( dgvWorlds.SelectedRows.Count > 0 ) {
                WorldListEntry world = Worlds[dgvWorlds.SelectedRows[0].Index];

                // prompt to delete map file, if it exists
                if ( File.Exists( world.FullFileName ) ) {
                    string promptMessage = String.Format( "Are you sure you want to delete world \"{0}\"?", world.Name );

                    if ( MessageBox.Show( promptMessage, "Deleting a world", MessageBoxButtons.YesNo ) == DialogResult.No ) {
                        return;
                    }

                    string fileDeleteWarning = "Do you want to delete the map file (" + world.FileName + ") as well?";
                    if ( MessageBox.Show( fileDeleteWarning, "Warning", MessageBoxButtons.YesNo ) == DialogResult.Yes ) {
                        try {
                            File.Delete( world.FullFileName );
                        } catch ( Exception ex ) {
                            MessageBox.Show( "You have to delete the file (" + world.FileName + ") manually. " +
                                             "An error occured while trying to delete it automatically:" + Environment.NewLine + ex,
                                             "Could not delete map file" );
                        }
                    }
                }

                Worlds.Remove( world );

                if ( cMainWorld.SelectedItem == null ) {
                    // deleting non-main world
                    FillWorldList();
                    if ( cMainWorld.Items.Count > 0 ) {
                        cMainWorld.SelectedIndex = 0;
                    }
                } else {
                    // deleting main world
                    string mainWorldName = cMainWorld.SelectedItem.ToString();
                    FillWorldList();
                    if ( mainWorldName == world.Name ) {
                        MessageBox.Show( "Main world has been reset." );
                        if ( cMainWorld.Items.Count > 0 ) {
                            cMainWorld.SelectedIndex = 0;
                        }
                    } else {
                        cMainWorld.SelectedItem = mainWorldName;
                    }
                }
            }
        }
MainForm