VoxelTerrain.NoiseCube.ToTexture3D C# (CSharp) Метод

ToTexture3D() публичный Метод

public ToTexture3D ( SlimDX.Direct3D11.Device graphicsDevice ) : ShaderResourceView
graphicsDevice SlimDX.Direct3D11.Device
Результат ShaderResourceView
        public ShaderResourceView ToTexture3D(Device graphicsDevice)
        {
            return ToTexture3D(graphicsDevice, Format.R8G8B8A8_UNorm);
        }

Same methods

NoiseCube::ToTexture3D ( SlimDX.Direct3D11.Device graphicsDevice, Format format ) : ShaderResourceView