private static void Internal_RemoveRPCs(NetworkPlayer playerID, NetworkViewID viewID, uint channelMask) { INTERNAL_CALL_Internal_RemoveRPCs(ref playerID, ref viewID, channelMask); }
/// <summary> /// <para>Remove all RPC functions which belong to given group number.</para> /// </summary> /// <param name="group"></param> public static void RemoveRPCsInGroup(int group) { Network.Internal_RemoveRPCs(NetworkPlayer.unassigned, NetworkViewID.unassigned, 1u << group); }