UnityEngine.Network.INTERNAL_CALL_DestroyPlayerObjects C# (CSharp) Метод

INTERNAL_CALL_DestroyPlayerObjects() приватный Метод

private INTERNAL_CALL_DestroyPlayerObjects ( NetworkPlayer &playerID ) : void
playerID NetworkPlayer
Результат void
        private static extern void INTERNAL_CALL_DestroyPlayerObjects(ref NetworkPlayer playerID);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

Пример #1
0
 public static void DestroyPlayerObjects(NetworkPlayer playerID)
 {
     Network.INTERNAL_CALL_DestroyPlayerObjects(ref playerID);
 }