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UnityEditor
Unsupported
SceneTrackerFlushDirty
UnityEditor.Unsupported.SceneTrackerFlushDirty C# (CSharp) Метод
Документация по классу Unsupported
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SceneTrackerFlushDirty()
приватный
Метод
private
SceneTrackerFlushDirty
( ) :
void
Результат
void
public static extern void SceneTrackerFlushDirty(); [MethodImpl(MethodImplOptions.InternalCall)]
Unsupported
CaptureScreenshotImmediate
ClearSkinCache
CopyComponentToPasteboard
CopyGameObjectsToPasteboard
CopyStateMachineDataToPasteboard
DeleteGameObjectSelection
DuplicateGameObjectsUsingPasteboard
GetApplicationSettingCompressAssetsOnImport
GetBaseUnityDeveloperFolder
GetLocalIdentifierInFile
GetNETVersion
GetSerializedAssetInterfaceSingleton
GetSubmenus
GetSubmenusCommands
GetSubmenusIncludingSeparators
GetTypeFromFullName
HasStateMachineDataInPasteboard
INTERNAL_CALL_MakeNiceVector3
INTERNAL_CALL_PasteToStateMachineFromPasteboardInternal
IsBleedingEdgeBuild
IsDestroyScriptableObject
IsDeveloperBuild
IsDeveloperBuildInternal
IsHiddenFile
IsNativeCodeBuiltInReleaseMode
MakeNiceVector3
PasteComponentFromPasteboard
PasteComponentValuesFromPasteboard
PasteGameObjectsFromPasteboard
PasteToStateMachineFromPasteboard
PasteToStateMachineFromPasteboardInternal
PrepareObjectContextMenu
ResolveSymlinks
SceneTrackerFlushDirty
SetAllowCursorHide
SetAllowCursorLock
SetApplicationSettingCompressAssetsOnImport
SetQualitySettingsShadowDistanceTemporarily
SetRenderSettingsUseFogNoDirty
SmartReset
StopPlayingImmediately