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UnityEditor
Unsupported
SceneTrackerFlushDirty
UnityEditor.Unsupported.SceneTrackerFlushDirty C# (CSharp) Method
Unsupported Class Documentation
Mostra file
Open project: CarlosHBC/UnityDecompiled
SceneTrackerFlushDirty()
private
method
private
SceneTrackerFlushDirty
( ) :
void
return
void
public static extern void SceneTrackerFlushDirty(); [MethodImpl(MethodImplOptions.InternalCall)]
Unsupported
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CopyGameObjectsToPasteboard
CopyStateMachineDataToPasteboard
DeleteGameObjectSelection
DuplicateGameObjectsUsingPasteboard
GetApplicationSettingCompressAssetsOnImport
GetBaseUnityDeveloperFolder
GetLocalIdentifierInFile
GetNETVersion
GetSerializedAssetInterfaceSingleton
GetSubmenus
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GetTypeFromFullName
HasStateMachineDataInPasteboard
INTERNAL_CALL_MakeNiceVector3
INTERNAL_CALL_PasteToStateMachineFromPasteboardInternal
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IsDestroyScriptableObject
IsDeveloperBuild
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IsNativeCodeBuiltInReleaseMode
MakeNiceVector3
PasteComponentFromPasteboard
PasteComponentValuesFromPasteboard
PasteGameObjectsFromPasteboard
PasteToStateMachineFromPasteboard
PasteToStateMachineFromPasteboardInternal
PrepareObjectContextMenu
ResolveSymlinks
SceneTrackerFlushDirty
SetAllowCursorHide
SetAllowCursorLock
SetApplicationSettingCompressAssetsOnImport
SetQualitySettingsShadowDistanceTemporarily
SetRenderSettingsUseFogNoDirty
SmartReset
StopPlayingImmediately