private void OnSceneGUI()
{
OcclusionPortal target = base.target as OcclusionPortal;
Vector3 center = this.m_Center.vector3Value;
Vector3 size = this.m_Size.vector3Value;
Color color = Handles.s_ColliderHandleColor;
if (this.m_BoxEditor.OnSceneGUI(target.transform, color, ref center, ref size))
{
this.m_Center.vector3Value = center;
this.m_Size.vector3Value = size;
this.m_Object.ApplyModifiedProperties();
}
}
}