private SetDefaultReferences ( string name, Object target ) : void | ||
name | string | |
target | Object | |
Результат | void |
public extern void SetDefaultReferences(string[] name, Object[] target);
[MethodImpl(MethodImplOptions.InternalCall)]
private static void ResetDefaultReferences(MenuCommand command) { MonoImporter monoImporter = command.context as MonoImporter; monoImporter.SetDefaultReferences(new string[0], new UnityEngine.Object[0]); AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(monoImporter)); }