UnityEditor.IDeviceUtils.StopPlayerConnectionSupport C# (CSharp) Метод

StopPlayerConnectionSupport() статический приватный Метод

static private StopPlayerConnectionSupport ( string deviceId ) : void
deviceId string
Результат void
        internal static void StopPlayerConnectionSupport(string deviceId)
        {
            ModuleManager.GetDevice(deviceId).StopPlayerConnectionSupport();
        }