public override bool BeginRename(TreeViewItem item, float delay)
{
GameObjectTreeViewItem item2 = item as GameObjectTreeViewItem;
if ((item2.objectPPTR.hideFlags & HideFlags.NotEditable) != HideFlags.None)
{
Debug.LogWarning("Unable to rename a GameObject with HideFlags.NotEditable.");
return false;
}
return base.BeginRename(item, delay);
}