public static DrawLine ( float x1, float y1, float x2, float y2, Color c ) : void | ||
x1 | float | |
y1 | float | |
x2 | float | |
y2 | float | |
c | Color | |
Результат | void |
public static void DrawLine(float x1, float y1, float x2, float y2, Color c)
{
if (Event.current.type == EventType.Repaint)
{
HandleUtility.ApplyWireMaterial();
GL.Begin(1);
GL.Color(new Color(c.r, c.g, c.b, c.a * GetAlpha()));
Vertex(x1, y1);
Vertex(x2, y2);
GL.End();
}
}